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+<h1>contrib/malete/mlt/pw.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
+<a name="l00002"></a>00002 <span class="comment"> The Malete project - the Z39.2/Z39.50 database framework of OpenIsis.</span>
+<a name="l00003"></a>00003 <span class="comment"> Version 0.9.x (patchlevel see file Version)</span>
+<a name="l00004"></a>00004 <span class="comment"> Copyright (C) 2001-2003 by Erik Grziwotz, erik@openisis.org</span>
+<a name="l00005"></a>00005 <span class="comment"></span>
+<a name="l00006"></a>00006 <span class="comment"> This library is free software; you can redistribute it and/or</span>
+<a name="l00007"></a>00007 <span class="comment"> modify it under the terms of the GNU Lesser General Public</span>
+<a name="l00008"></a>00008 <span class="comment"> License as published by the Free Software Foundation; either</span>
+<a name="l00009"></a>00009 <span class="comment"> version 2.1 of the License, or (at your option) any later version.</span>
+<a name="l00010"></a>00010 <span class="comment"></span>
+<a name="l00011"></a>00011 <span class="comment"> This library is distributed in the hope that it will be useful,</span>
+<a name="l00012"></a>00012 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
+<a name="l00013"></a>00013 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00014"></a>00014 <span class="comment"> See the GNU Lesser General Public License for more details.</span>
+<a name="l00015"></a>00015 <span class="comment"></span>
+<a name="l00016"></a>00016 <span class="comment"> You should have received a copy of the GNU Lesser General Public</span>
+<a name="l00017"></a>00017 <span class="comment"> License along with this library; if not, write to the Free Software</span>
+<a name="l00018"></a>00018 <span class="comment"> Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</span>
+<a name="l00019"></a>00019 <span class="comment"></span>
+<a name="l00020"></a>00020 <span class="comment"> see README for more information</span>
+<a name="l00021"></a>00021 <span class="comment">EOH */</span>
+<a name="l00022"></a>00022 <span class="preprocessor">#ifndef PW_H</span>
+<a name="l00023"></a>00023 <span class="preprocessor"></span>
+<a name="l00024"></a>00024 <span class="comment">/*</span>
+<a name="l00025"></a>00025 <span class="comment"> $Id: pw.h,v 1.2 2005/02/23 17:09:52 kripke Exp $</span>
+<a name="l00026"></a>00026 <span class="comment"> interface of the Malete patchwork</span>
+<a name="l00027"></a>00027 <span class="comment">*/</span>
+<a name="l00028"></a>00028
+<a name="l00029"></a>00029 <span class="preprocessor">#define PW_VERSION &quot;1.0&quot;</span>
+<a name="l00030"></a>00030 <span class="preprocessor"></span>
+<a name="l00031"></a>00031
+<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;core.h&quot;</span>
+<a name="l00033"></a>00033
+<a name="l00034"></a>00034
+<a name="l00035"></a>00035 <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structObj.html">Obj</a> <a class="code" href="structObj.html">Obj</a>;
+<a name="l00036"></a>00036
+<a name="l00037"></a>00037
+<a name="l00038"></a>00038 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00039"></a>00039 <span class="comment">/* */</span>
+<a name="l00040"></a>00040 <span class="comment">/* HASH TABLE */</span>
+<a name="l00041"></a>00041 <span class="comment">/* */</span>
+<a name="l00042"></a>00042 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00043"></a>00043
+<a name="l00044"></a>00044 <span class="preprocessor">#define HEDEFKEYLEN 1</span>
+<a name="l00045"></a>00045 <span class="preprocessor"></span>
+<a name="l00046"></a>00046 <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structHEntry.html">HEntry</a> <a class="code" href="structHEntry.html">HEntry</a>;
+<a name="l00047"></a>00047 <span class="comment">/* hmmm ... maybe this should become part of Obj */</span>
+<a name="l00048"></a><a class="code" href="structHEntry.html">00048</a> <span class="keyword">struct </span><a class="code" href="structHEntry.html">HEntry</a> {
+<a name="l00049"></a>00049 <a class="code" href="structHEntry.html">HEntry</a> *nxt;
+<a name="l00050"></a>00050 <a class="code" href="structObj.html">Obj</a> *obj;
+<a name="l00051"></a>00051 <span class="keywordtype">int</span> hv; <span class="comment">/* hash value of this entry */</span>
+<a name="l00052"></a>00052 <span class="preprocessor">#ifndef NDEBUG</span>
+<a name="l00053"></a>00053 <span class="preprocessor"></span> <span class="keywordtype">int</span> dpt;
+<a name="l00054"></a>00054 <span class="preprocessor">#endif</span>
+<a name="l00055"></a>00055 <span class="preprocessor"></span> <span class="keywordtype">int</span> len;
+<a name="l00056"></a>00056 <span class="keywordtype">char</span> key[HEDEFKEYLEN]; <span class="comment">/* not 0 terminated */</span>
+<a name="l00057"></a>00057 };
+<a name="l00058"></a>00058
+<a name="l00059"></a>00059 <span class="comment">/* hmmm ... maybe this should become part of Struct */</span>
+<a name="l00060"></a><a class="code" href="structHTable.html">00060</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structHTable.html">HTable</a> {
+<a name="l00061"></a>00061 <a class="code" href="structList.html">List</a> *list;
+<a name="l00062"></a>00062 <span class="keywordtype">int</span> mask;
+<a name="l00063"></a>00063 <span class="keywordtype">int</span> nume; <span class="comment">/* # of entries */</span>
+<a name="l00064"></a>00064 <span class="keywordtype">int</span> dsize; <span class="comment">/* # bytes of unlinked entries */</span>
+<a name="l00065"></a>00065 <span class="preprocessor">#ifndef NDEBUG</span>
+<a name="l00066"></a>00066 <span class="preprocessor"></span> <span class="keywordtype">int</span> coll; <span class="comment">/* # of collisions */</span>
+<a name="l00067"></a>00067 <span class="preprocessor">#endif</span>
+<a name="l00068"></a>00068 <span class="preprocessor"></span>} <a class="code" href="structHTable.html">HTable</a>;
+<a name="l00069"></a>00069
+<a name="l00070"></a>00070 <span class="preprocessor">#define HSIZ(t) (-((t)-&gt;list-&gt;fld-&gt;tag)-1) </span><span class="comment">/* number of buckets */</span>
+<a name="l00071"></a>00071 <span class="preprocessor">#define HSHIFT 1 </span><span class="comment">/* rebuild factor: HSIZ(t) &lt;&lt; HSHIFT */</span>
+<a name="l00072"></a>00072 <span class="preprocessor">#define HESIZ(he) (sizeof(HEntry)+(he)-&gt;len-HEDEFKEYLEN) </span><span class="comment">/* entry size */</span>
+<a name="l00073"></a>00073 <span class="preprocessor">#define HINITIAL 32 </span><span class="comment">/* initial # of buckets */</span>
+<a name="l00074"></a>00074 <span class="preprocessor">#define HMAXLOAD 75 </span><span class="comment">/* max load factor */</span>
+<a name="l00075"></a>00075 <span class="preprocessor">#define HCURLOAD(t) ( (100*(t)-&gt;nume) / HSIZ(t) ) </span><span class="comment">/* current load */</span>
+<a name="l00076"></a>00076 <span class="preprocessor">#define HSHRINKLOAD 25 </span><span class="comment">/* shrink, if HCURLOAD(t) &lt; HSHRINKLOAD */</span>
+<a name="l00077"></a>00077 <span class="preprocessor">#define HMAXFRAG 50 </span><span class="comment">/* max fragmentation factor */</span>
+<a name="l00078"></a>00078 <span class="preprocessor">#define HCURFRAG(t) ( (100*((t)-&gt;dsize)) / LSIZ((t)-&gt;list) ) </span><span class="comment">/* current frag */</span>
+<a name="l00079"></a>00079
+<a name="l00080"></a>00080
+<a name="l00081"></a>00081 <span class="keyword">extern</span> <a class="code" href="structHEntry.html">HEntry</a>* OPT_STDCALL hGet ( <a class="code" href="structHTable.html">HTable</a> *table, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len );
+<a name="l00082"></a>00082 <span class="keyword">extern</span> <a class="code" href="structHEntry.html">HEntry</a>* OPT_STDCALL hAdd ( <a class="code" href="structHTable.html">HTable</a> *table, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len );
+<a name="l00083"></a>00083 <span class="keyword">extern</span> <a class="code" href="structHEntry.html">HEntry</a>* OPT_STDCALL hSet ( <a class="code" href="structHTable.html">HTable</a> *t, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len, <a class="code" href="structObj.html">Obj</a> *o );
+<a name="l00084"></a>00084 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL hDel ( <a class="code" href="structHTable.html">HTable</a> *table, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len );
+<a name="l00085"></a>00085 <span class="keyword">extern</span> <a class="code" href="structHTable.html">HTable</a>* OPT_STDCALL hInit ( <a class="code" href="structHTable.html">HTable</a> *table, <span class="keyword">const</span> <span class="keywordtype">char</span>* header );
+<a name="l00086"></a>00086 <span class="keyword">extern</span> <span class="keywordtype">void</span> OPT_STDCALL hFini ( <a class="code" href="structHTable.html">HTable</a> *table );
+<a name="l00087"></a>00087
+<a name="l00088"></a>00088 <span class="comment">/* free al resources held by table */</span>
+<a name="l00089"></a>00089 <span class="preprocessor">#define HFREE( table ) do { \</span>
+<a name="l00090"></a>00090 <span class="preprocessor"> hFini( (table) ); \</span>
+<a name="l00091"></a>00091 <span class="preprocessor"> mFree( table ); \</span>
+<a name="l00092"></a>00092 <span class="preprocessor"> } while (0)</span>
+<a name="l00093"></a>00093 <span class="preprocessor"></span>
+<a name="l00094"></a>00094 <span class="preprocessor">#ifndef NDEBUG</span>
+<a name="l00095"></a>00095 <span class="preprocessor"></span><span class="comment">/* debug statistics */</span>
+<a name="l00096"></a>00096 <span class="keyword">extern</span> <span class="keywordtype">void</span> OPT_STDCALL hstat ( <a class="code" href="structHTable.html">HTable</a> *table );
+<a name="l00097"></a>00097 <span class="preprocessor"># define HSTAT(t) hstat(t);</span>
+<a name="l00098"></a>00098 <span class="preprocessor"></span><span class="preprocessor">#else</span>
+<a name="l00099"></a>00099 <span class="preprocessor"></span><span class="preprocessor"># define HSTAT(t)</span>
+<a name="l00100"></a>00100 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00101"></a>00101 <span class="preprocessor"></span>
+<a name="l00102"></a>00102
+<a name="l00103"></a>00103
+<a name="l00104"></a>00104 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00105"></a>00105 <span class="comment">/* */</span>
+<a name="l00106"></a>00106 <span class="comment">/* OBJECTS AND MESSAGES */</span>
+<a name="l00107"></a>00107 <span class="comment">/* */</span>
+<a name="l00108"></a>00108 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00109"></a>00109
+<a name="l00110"></a>00110 <span class="keyword">typedef</span> <a class="code" href="structFld.html">Fld</a> * <a class="code" href="structFld.html">Msg</a>;
+<a name="l00111"></a>00111 <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structQry.html">Qry</a> <a class="code" href="structQry.html">Qry</a>; <span class="comment">/* query implemented by dbo */</span>
+<a name="l00112"></a>00112
+<a name="l00113"></a>00113
+<a name="l00114"></a>00114 <span class="comment">/*</span>
+<a name="l00115"></a>00115 <span class="comment"> dispatch message &quot;msg&quot;, starting at object obj.</span>
+<a name="l00116"></a>00116 <span class="comment"></span>
+<a name="l00117"></a>00117 <span class="comment"> -----------------------------------</span>
+<a name="l00118"></a>00118 <span class="comment"> Syntax and semantics of messages</span>
+<a name="l00119"></a>00119 <span class="comment"></span>
+<a name="l00120"></a>00120 <span class="comment"> A message is basically an array of fields - usually of length 1. The leader</span>
+<a name="l00121"></a>00121 <span class="comment"> of this array containes the messagename, denoting a method, and possibly</span>
+<a name="l00122"></a>00122 <span class="comment"> options. The mesagename has to be given in the leader&apos;s primary value, the</span>
+<a name="l00123"></a>00123 <span class="comment"> options in following subfields. Data to be processed is contained in the</span>
+<a name="l00124"></a>00124 <span class="comment"> following fields - if any. The messagename may contain subobject specifiers,</span>
+<a name="l00125"></a>00125 <span class="comment"> which have to be separated by a &apos;.&apos;. Besides this the evaluation of the</span>
+<a name="l00126"></a>00126 <span class="comment"> given leader is solely in the responsibility of the method invoked. The</span>
+<a name="l00127"></a>00127 <span class="comment"> message evaluation may change the given message. The significant length of a</span>
+<a name="l00128"></a>00128 <span class="comment"> messagename may be limited to four bytes. A leader should not be longer</span>
+<a name="l00129"></a>00129 <span class="comment"> than DEFBLKLEN bytes, though some messages may allow longer sizes. Some</span>
+<a name="l00130"></a>00130 <span class="comment"> messagenames may use special characters denoting a special treatment of the</span>
+<a name="l00131"></a>00131 <span class="comment"> given leader - thus such characters should not be used for ordinary</span>
+<a name="l00132"></a>00132 <span class="comment"> messagenames. The result of the evaluation, if any, is always written to</span>
+<a name="l00133"></a>00133 <span class="comment"> env.out.</span>
+<a name="l00134"></a>00134 <span class="comment">*/</span>
+<a name="l00135"></a>00135 <span class="keyword">typedef</span> <span class="keywordtype">int</span> OPT_STDCALL disp ( <a class="code" href="structObj.html">Obj</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00136"></a>00136
+<a name="l00137"></a>00137 <span class="comment">/*</span>
+<a name="l00138"></a>00138 <span class="comment"> the general form of an object</span>
+<a name="l00139"></a>00139 <span class="comment"> send it a message using that-&gt;snd(msg)</span>
+<a name="l00140"></a>00140 <span class="comment"> In general, snd must return &lt;0 on error, &gt;=0 else</span>
+<a name="l00141"></a>00141 <span class="comment">*/</span>
+<a name="l00142"></a><a class="code" href="structObj.html">00142</a> <span class="keyword">struct </span><a class="code" href="structObj.html">Obj</a> {
+<a name="l00143"></a>00143 disp *snd; <span class="comment">/* method implementation */</span>
+<a name="l00144"></a>00144 };
+<a name="l00148"></a>00148 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL oObj ( <a class="code" href="structObj.html">Obj</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00149"></a>00149
+<a name="l00150"></a>00150
+<a name="l00151"></a>00151 <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structStruct.html">Struct</a> <a class="code" href="structStruct.html">Struct</a>;
+<a name="l00152"></a>00152
+<a name="l00153"></a>00153 <span class="keyword">typedef</span> <a class="code" href="structObj.html">Obj</a>* OPT_STDCALL factory ( <a class="code" href="structStruct.html">Struct</a> *<span class="keyword">self</span>, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len );
+<a name="l00154"></a>00154 <span class="comment">/*</span>
+<a name="l00155"></a>00155 <span class="comment"> an object with variable number of childs</span>
+<a name="l00156"></a>00156 <span class="comment">*/</span>
+<a name="l00157"></a><a class="code" href="structStruct.html">00157</a> <span class="keyword">struct </span><a class="code" href="structStruct.html">Struct</a> {
+<a name="l00158"></a>00158 disp *snd; <span class="comment">/* method implementation */</span>
+<a name="l00159"></a>00159 <a class="code" href="structHTable.html">HTable</a> *reg; <span class="comment">/* child registry */</span>
+<a name="l00160"></a>00160 factory *fac; <span class="comment">/* child factory */</span>
+<a name="l00161"></a>00161 };
+<a name="l00165"></a>00165 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL oStruct ( <a class="code" href="structStruct.html">Struct</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00166"></a>00166
+<a name="l00167"></a>00167
+<a name="l00171"></a><a class="code" href="structSes.html">00171</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structSes.html">Ses</a> {
+<a name="l00172"></a>00172 disp *snd;
+<a name="l00173"></a>00173 <a class="code" href="structHTable.html">HTable</a> *reg; <span class="comment">/* main registry */</span>
+<a name="l00174"></a>00174 factory *fac; <span class="comment">/* main factory */</span>
+<a name="l00175"></a>00175 <a class="code" href="structSink.html">Sink</a> *out; <span class="comment">/* main env.out for this session */</span>
+<a name="l00176"></a>00176 <a class="code" href="structSink.html">Sink</a> *err; <span class="comment">/* env.err for this session */</span>
+<a name="l00177"></a>00177 <span class="keywordtype">unsigned</span> rid; <span class="comment">/* last rid written */</span>
+<a name="l00178"></a>00178 <a class="code" href="structQry.html">Qry</a> *qry; <span class="comment">/* array of q queries */</span>
+<a name="l00179"></a>00179 lolo req; <span class="comment">/* request counter */</span>
+<a name="l00180"></a>00180 <span class="comment">/* options */</span>
+<a name="l00181"></a>00181 <span class="keywordtype">char</span> *at; <span class="comment">/* default target */</span>
+<a name="l00182"></a>00182 <span class="keywordtype">unsigned</span> r; <span class="comment">/* max # of records per read, 0 = unlimited */</span>
+<a name="l00183"></a>00183 <span class="keywordtype">unsigned</span> q; <span class="comment">/* max # of open query cursors != 0 */</span>
+<a name="l00184"></a>00184 <span class="keywordtype">unsigned</span> s; <span class="comment">/* max # of results in search set, 0 = unlimited */</span>
+<a name="l00185"></a>00185 } <a class="code" href="structSes.html">Ses</a>;
+<a name="l00186"></a>00186 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL oSes ( <a class="code" href="structSes.html">Ses</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00187"></a>00187
+<a name="l00188"></a>00188 <span class="comment">/*</span>
+<a name="l00189"></a>00189 <span class="comment"> default main factory (i.e. for the session).</span>
+<a name="l00190"></a>00190 <span class="comment"> scans the environment options for defined objects</span>
+<a name="l00191"></a>00191 <span class="comment">*/</span>
+<a name="l00192"></a>00192 <span class="keyword">extern</span> <a class="code" href="structObj.html">Obj</a>* OPT_STDCALL facMain ( <a class="code" href="structSes.html">Ses</a> *<span class="keyword">self</span>, <span class="keyword">const</span> <span class="keywordtype">char</span> *key, <span class="keywordtype">int</span> len );
+<a name="l00193"></a>00193
+<a name="l00194"></a>00194 <span class="comment">/* init session */</span>
+<a name="l00195"></a>00195 <span class="keyword">extern</span> <span class="keywordtype">void</span> sInit (<a class="code" href="structSes.html">Ses</a> *s);
+<a name="l00196"></a>00196
+<a name="l00197"></a>00197
+<a name="l00198"></a>00198 <span class="keyword">extern</span> <a class="code" href="structSes.html">Ses</a> *ses; <span class="comment">/* current session */</span>
+<a name="l00199"></a>00199
+<a name="l00200"></a>00200 <span class="comment">/*</span>
+<a name="l00201"></a>00201 <span class="comment"> main dispatcher</span>
+<a name="l00202"></a>00202 <span class="comment">*/</span>
+<a name="l00203"></a>00203 <span class="preprocessor">#define dispatch( msg ) ses-&gt;snd((Obj*)ses, msg)</span>
+<a name="l00204"></a>00204 <span class="preprocessor"></span>
+<a name="l00205"></a>00205
+<a name="l00206"></a>00206 <span class="comment">/*</span>
+<a name="l00207"></a>00207 <span class="comment"> object linked to a session on some remote server</span>
+<a name="l00208"></a>00208 <span class="comment">*/</span>
+<a name="l00209"></a><a class="code" href="structSrv.html">00209</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structSrv.html">Srv</a> {
+<a name="l00210"></a>00210 disp *snd; <span class="comment">/* method implementation */</span>
+<a name="l00211"></a>00211 file *con; <span class="comment">/* connection */</span>
+<a name="l00212"></a>00212 } <a class="code" href="structSrv.html">Srv</a>;
+<a name="l00216"></a>00216 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL oSrv ( <a class="code" href="structSrv.html">Srv</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00217"></a>00217
+<a name="l00218"></a>00218
+<a name="l00219"></a>00219 <span class="comment">/*</span>
+<a name="l00220"></a>00220 <span class="comment"> database object</span>
+<a name="l00221"></a>00221 <span class="comment"> NOTE that these are childs of session, so all status is per session.</span>
+<a name="l00222"></a>00222 <span class="comment">*/</span>
+<a name="l00223"></a><a class="code" href="structDbo.html">00223</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structDbo.html">Dbo</a> {
+<a name="l00224"></a>00224 disp *snd;
+<a name="l00225"></a>00225 <a class="code" href="structHTable.html">HTable</a> *reg; <span class="comment">/* views etc */</span>
+<a name="l00226"></a>00226 factory *fac; <span class="comment">/* child factory */</span>
+<a name="l00227"></a>00227 <a class="code" href="structDb.html">Db</a> *db; <span class="comment">/* shared by the Dbos */</span>
+<a name="l00228"></a>00228 <a class="code" href="structQry.html">Qry</a> *qry; <span class="comment">/* chain of queries */</span>
+<a name="l00229"></a>00229 <span class="keywordtype">unsigned</span> qid; <span class="comment">/* number of last query, 0 = none */</span>
+<a name="l00230"></a>00230 <span class="keywordtype">unsigned</span> rid; <span class="comment">/* number of last written rec, 0 = none */</span>
+<a name="l00231"></a>00231 <span class="comment">/* options */</span>
+<a name="l00232"></a>00232 <span class="keywordtype">unsigned</span> p; <span class="comment">/* position limit for snapshot read, 0 = none */</span>
+<a name="l00233"></a>00233 } <a class="code" href="structDbo.html">Dbo</a>;
+<a name="l00237"></a>00237 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL oDbo ( <a class="code" href="structDbo.html">Dbo</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00238"></a>00238
+<a name="l00239"></a>00239 <span class="keyword">extern</span> <a class="code" href="structDbo.html">Dbo</a> *newDbo ( <span class="keywordtype">char</span> *name ); <span class="comment">/* constructor */</span>
+<a name="l00240"></a>00240 <span class="keyword">extern</span> <span class="keywordtype">void</span> delDbo ( <a class="code" href="structDbo.html">Dbo</a> *<span class="keyword">self</span> ); <span class="comment">/* destructor */</span>
+<a name="l00241"></a>00241
+<a name="l00242"></a>00242
+<a name="l00243"></a>00243 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00244"></a>00244 <span class="comment">/* */</span>
+<a name="l00245"></a>00245 <span class="comment">/* HANDLERS FOR VARIOUS STANDARD MESSAGES */</span>
+<a name="l00246"></a>00246 <span class="comment">/* */</span>
+<a name="l00247"></a>00247 <span class="comment">/* ****************************************************************** */</span>
+<a name="l00248"></a>00248
+<a name="l00249"></a>00249
+<a name="l00250"></a>00250 <span class="comment">/*</span>
+<a name="l00251"></a>00251 <span class="comment"> Process a pipe message &apos;|&apos;.</span>
+<a name="l00252"></a>00252 <span class="comment"> The leader is parsed for the subfields &apos;|&apos;. Each of which should contain a</span>
+<a name="l00253"></a>00253 <span class="comment"> valid messagename, options may be given in following subfields terminated by</span>
+<a name="l00254"></a>00254 <span class="comment"> the next &apos;|&apos; subfield or the end of the leader. The output of the first</span>
+<a name="l00255"></a>00255 <span class="comment"> method is used as data input for the next and so on. The first submessage</span>
+<a name="l00256"></a>00256 <span class="comment"> may start directly after the primary field w/o the &apos;|&apos; identifier.</span>
+<a name="l00257"></a>00257 <span class="comment">*/</span>
+<a name="l00258"></a>00258 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL mPipe ( <a class="code" href="structObj.html">Obj</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00259"></a>00259
+<a name="l00260"></a>00260 <span class="comment">/*</span>
+<a name="l00261"></a>00261 <span class="comment"> Process a compound message &apos;;&apos;.</span>
+<a name="l00262"></a>00262 <span class="comment"> The leader is parsed for the subfields &apos;;&apos;. Each of which should contain a</span>
+<a name="l00263"></a>00263 <span class="comment"> valid messagename, options may be given in following subfields terminated by</span>
+<a name="l00264"></a>00264 <span class="comment"> the next &apos;;&apos; subfield or the end of the leader. Each message is processed</span>
+<a name="l00265"></a>00265 <span class="comment"> separately, given data is used for all messages. The first submessage may</span>
+<a name="l00266"></a>00266 <span class="comment"> start directly after the primary field w/o the &apos;;&apos; identifier.</span>
+<a name="l00267"></a>00267 <span class="comment">*/</span>
+<a name="l00268"></a>00268 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL mComp ( <a class="code" href="structObj.html">Obj</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00269"></a>00269
+<a name="l00270"></a>00270 <span class="comment">/*</span>
+<a name="l00271"></a>00271 <span class="comment"> Process a comment message &apos;#&apos;.</span>
+<a name="l00272"></a>00272 <span class="comment">*/</span>
+<a name="l00273"></a>00273 <span class="keyword">extern</span> <span class="keywordtype">int</span> OPT_STDCALL mComm ( <a class="code" href="structObj.html">Obj</a> *<span class="keyword">self</span>, <a class="code" href="structFld.html">Msg</a> msg );
+<a name="l00274"></a>00274
+<a name="l00275"></a>00275
+<a name="l00276"></a>00276 <span class="preprocessor">#define PW_H</span>
+<a name="l00277"></a>00277 <span class="preprocessor"></span><span class="preprocessor">#endif </span><span class="comment">/* PW_H */</span>
+</pre></div></div>
+<!--- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
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+
+<!-- iframe showing the search results (closed by default) -->
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+ name="MSearchResults" id="MSearchResults">
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+
+<hr size="1"/><address style="text-align: right;"><small>Generated on Tue Mar 30 14:47:13 2010 for IsisReader by&nbsp;
+<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.1 </small></address>
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