The Initial key frame contains the musical key in which the sound
starts. It is represented as a string with a maximum length of three characters. The ground keys are represented with "A", "B", "C", "D", "E", "F" and "G" and halfkeys represented with "b" and "#". Minor is represented as "m", e.g. "Dbm" $00. Off key is represented with an "o" only.
Located in /ID3/Frame/TKEY.php (line 56)
ID3_Object | --ID3_Frame | --ID3_Frame_AbstractText | --ID3_Frame_TKEY
Inherited from ID3_Frame_AbstractText
ID3_Frame_AbstractText::$_encoding
ID3_Frame_AbstractText::$_text
Inherited from ID3_Frame
ID3_Frame::$_data
Inherited from ID3_Object
ID3_Object::$_reader
Inherited From ID3_Frame_AbstractText
ID3_Frame_AbstractText::__construct()
ID3_Frame_AbstractText::getEncoding()
ID3_Frame_AbstractText::getText()
ID3_Frame_AbstractText::getTexts()
ID3_Frame_AbstractText::setEncoding()
ID3_Frame_AbstractText::setText()
ID3_Frame_AbstractText::__toString()
Inherited From ID3_Frame
ID3_Frame::__construct()
ID3_Frame::getFlags()
ID3_Frame::getIdentifier()
ID3_Frame::getSize()
ID3_Frame::hasFlag()
ID3_Frame::setData()
ID3_Frame::setFlags()
ID3_Frame::setIdentifier()
ID3_Frame::__toString()
Inherited From ID3_Object
ID3_Object::__construct()
ID3_Object::decodeSynchsafe32()
ID3_Object::decodeUnsynchronisation()
ID3_Object::encodeSynchsafe32()
ID3_Object::encodeUnsynchronisation()
ID3_Object::explodeString8()
ID3_Object::explodeString16()
ID3_Object::getOption()
ID3_Object::getOptions()
ID3_Object::setOption()
ID3_Object::setOptions()
ID3_Object::__get()
ID3_Object::__set()
Documentation generated on Fri, 05 Sep 2008 20:19:46 +0300 by phpDocumentor 1.4.1