From a435de089da4dd37c3c183f633a49107c720dd95 Mon Sep 17 00:00:00 2001 From: Dalyn Cessac Date: Wed, 16 Mar 2011 11:06:40 -0500 Subject: Added phpvideotoolkit transcoder and updates to the preset ui --- .../examples/common/pluginobject/README | 83 ++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 libraries/phpvideotoolkit/examples/common/pluginobject/README (limited to 'libraries/phpvideotoolkit/examples/common/pluginobject/README') diff --git a/libraries/phpvideotoolkit/examples/common/pluginobject/README b/libraries/phpvideotoolkit/examples/common/pluginobject/README new file mode 100644 index 0000000..4b9fd04 --- /dev/null +++ b/libraries/phpvideotoolkit/examples/common/pluginobject/README @@ -0,0 +1,83 @@ +----------- +INFO +----------- +Q] What is PluginObject? +A] PluginObject is an end-all solution to embedding browser based plugins. For + those of you familiar with SWFObject, PluginObject is remarkably similar, + except with PluginObject you are not just limited to the Flash Plugin. + +Q] What plugins are supported? +A] See OPTIONS (below) for more information. + +Q] I already use SWFObject, is there any point in using PluginObject instead? +A] Most likely, no. If you are using SWFObject already and your site only + utilizes the Flash plugin then there is no need to update your site. + However if you use multiple plugins across your site then updating from + your current solution to PluginObject may hold certain advantages. + +Q] What are the advantages of PluginObject? +A] 1. Multiple plugin support. PluginObject already supports over 7 different + types of plugins and with PluginObject's architecture being easy to extend + then it has never before been easier to embed plugins. + 2. Same code, different plugin. The same code is used to embed all plugin + types, so there is not much to learn. + 3. Autoloading javascript libraries. If you're using a dynamic page and you + are not sure what plugin will be required on your page, then don't worry, + don't load all the libraries regardless of wether or not you will use them. + PluginObject takes care of everything, simply load the base pluginobject.js + file and embed your plugins as normal. PluginObject will dynamically load + the required javascript as soon as the library is required. + 4. Automatic placeholders across all plugins even if the plugin does not + support it! Every wanted an easy way of providing placeholder support on a + plugin that doesn't support it, well now any plugin that is supported by + PluginObject can make use of placeholders. (Placeholders are images that + are loaded in-place of the plugin when the page loads. The user is then + required to 'activate' the plugin by clicking on the placeholder) + +Q] Which library should I use, PluginObject or SWFObject? +A] The answer is realistically either as they both provide the same + functionality. However if you are using multiple plugins on your site then + PluginObject provides a uniform way of embedding them. But if you are + using only the Flash plugin then SWFObject is probably the best choice for + you as SWFObject is only 8kb and the combination of the PluginObject and + Flash Plugin code is 14.5kb. + +----------- +DEMOS +----------- +See DEMOS for more information about PluginObject demos + +----------- +CHANGES +----------- +See CHANGELOG for version changes. + +----------- +SUPPORTED PLUGINS +----------- +See SUPPORTED PLUGINS for a list of plugins that PluginObject supports. If you +wish to add a plugin to the repository add it to the bug tracker at +Sourceforge as a Feature Request. + +----------- +OPTIONS +----------- +See OPTIONS for a list of options and detailed explanations about each one. + +----------- +UPDATING +----------- +The new home of pluginobject is located at Sourceforge. Whilst I will make +every effort to update the files at every location it is updated you should +always check the Sourceforge repository for the latest version. + +http://sourceforge.net/projects/pluginobject/ + + + + +Regards, +bugged + + +/* SVN FILE: $Id$ */ -- cgit v1.2.3